001package com.fs.starfarer.api.combat; 002 003public enum CombatEngineLayers { 004 BELOW_PLANETS, 005 PLANET_LAYER, 006 ABOVE_PLANETS, 007 CLOUD_LAYER, 008 BELOW_SHIPS_LAYER, 009 UNDER_SHIPS_LAYER, 010 ASTEROIDS_LAYER, 011 CAPITAL_SHIPS_LAYER, 012 CRUISERS_LAYER, 013 DESTROYERS_LAYER, 014 FRIGATES_LAYER, 015 BELOW_PHASED_SHIPS_LAYER, 016 PHASED_SHIPS_LAYER, //need to be below fighters to avoid artifacts when phasing back in 017 STATION_WEAPONS_LAYER, 018 CONTRAILS_LAYER, 019 FIGHTERS_LAYER, 020 BELOW_INDICATORS_LAYER, 021 FF_INDICATORS_LAYER, 022 ABOVE_SHIPS_LAYER, 023 ABOVE_SHIPS_AND_MISSILES_LAYER, 024 ABOVE_PARTICLES_LOWER, 025 ABOVE_PARTICLES, 026 JUST_BELOW_WIDGETS, 027}