001package com.fs.starfarer.api.combat;
002
003public enum CombatEngineLayers {
004        BELOW_PLANETS,
005        PLANET_LAYER,
006        ABOVE_PLANETS,
007        CLOUD_LAYER,
008        BELOW_SHIPS_LAYER,
009        UNDER_SHIPS_LAYER,
010        ASTEROIDS_LAYER,
011        CAPITAL_SHIPS_LAYER,
012        CRUISERS_LAYER,
013        DESTROYERS_LAYER,
014        FRIGATES_LAYER,
015        BELOW_PHASED_SHIPS_LAYER,
016        PHASED_SHIPS_LAYER, //need to be below fighters to avoid artifacts when phasing back in
017        STATION_WEAPONS_LAYER,
018        CONTRAILS_LAYER,
019        FIGHTERS_LAYER,
020        BELOW_INDICATORS_LAYER,
021        FF_INDICATORS_LAYER,
022        ABOVE_SHIPS_LAYER,
023        ABOVE_SHIPS_AND_MISSILES_LAYER,
024        ABOVE_PARTICLES_LOWER,
025        ABOVE_PARTICLES,
026        JUST_BELOW_WIDGETS,
027}