001package com.fs.starfarer.api.combat; 002 003import java.util.List; 004 005import com.fs.starfarer.api.fleet.FleetMemberAPI; 006 007public interface CombatUIAPI { 008 /** 009 * Params define the message segments. 010 * 011 * Can be: 012 * Strings - for text 013 * FleetMemberAPI, DeployedFleetMemberAPI, ShipAPI - for ship/wing icons 014 * BattleObjectiveAPI - for objective icons 015 * java.awt.Color - to set the color of subsequent text segments 016 * 017 * 018 * 019 * @param newLineIndentIndex indentation after line wrap, if any occurs, in *message segments*. 020 * @param params 021 */ 022 void addMessage(int newLineIndentIndex, Object ... params); 023 024 boolean isShowingCommandUI(); 025 026 float getCommandUIOpacity(); 027 028 CombatEntityAPI getEntityToFollowV2(); 029 030 boolean isShowingDeploymentDialog(); 031 List<FleetMemberAPI> getCurrentlySelectedInFleetDeploymentDialog(); 032 033 boolean isAutopilotOn(); 034 035 void setDisablePlayerShipControlOneFrame(boolean disablePlayerShipControlOneFrame); 036 037 boolean isDisablePlayerShipControlOneFrame(); 038 039 void setShipInfoFanOutBrightness(float b); 040 041 void reFanOutShipInfo(); 042 043 void hideShipInfo(); 044 045 boolean areWeaponArcsOn(); 046 047 List<ShipAPI> getAllTargetReticleTargets(); 048 ShipAPI getMainTargetReticleTarget(); 049 050 boolean isStrafeToggledOn(); 051 void setStrafeToggledOn(boolean strafeToggledOn); 052}