001package com.fs.starfarer.api.combat; 002 003import java.awt.Color; 004 005import org.lwjgl.util.vector.Vector2f; 006 007public interface EngineSlotAPI { 008 float getWidth(); 009 float getContrailWidth(); 010 float getLength(); 011 Color getColor(); 012 Color getContrailColor(); 013 void setContrailColor(Color contrailColor); 014 void setColor(Color color); 015 void setAngle(float angle); 016 float getAngle(); 017 void setContrailWidth(float contrailWidth); 018 float getContrailDuration(); 019 void setContrailDuration(float contrailDuration); 020 float getContrailSpeedMultMaxSpeed(); 021 float getContrailSpawnDistMult(); 022 void setContrailSpawnDistMult(float spawnDistMult); 023 void setContrailSpeedMultMaxSpeed(float contrailSpeedMultMaxSpeed); 024 float getContrailSpeedMultAngVel(); 025 void setContrailSpeedMultAngVel(float contrailSpeedMultAngVel); 026 float getContrailMinSegLength(); 027 void setContrailMinSegLength(float contrailMinSegLength); 028 float getContrailMaxSegLength(); 029 void setContrailMaxSegLength(float contrailMaxSegLength); 030 float getContrailWidthMultiplier(); 031 void setContrailWidthMultiplier(float contrailWidthMultiplier); 032 float computeMidArcAngle(float entityFacing); 033 Vector2f computePosition(Vector2f entityLocation, float entityFacing); 034 float getGlowSizeMult(); 035 void setGlowSizeMult(float glowSizeMult); 036 Color getGlowAlternateColor(); 037 void setGlowAlternateColor(Color glowAlternateColor); 038 boolean isFlickerWhenMissileFlamedOut(); 039 void setFlickerWhenMissileFlamedOut(boolean flickerWhenMissileFlamedOut); 040}