001package com.fs.starfarer.api.combat;
002
003import org.lwjgl.util.vector.Vector2f;
004
005import com.fs.starfarer.api.graphics.SpriteAPI;
006
007public interface MissileRenderDataAPI {
008        SpriteAPI getSprite();
009        float getBrightness();
010        
011        /**
012         * Absolute engine coordinates, NOT relative to ship location.
013         * @return
014         */
015        Vector2f getMissileCenterLocation();
016        
017        float getMissileFacing();
018        
019        String getMissileSpecId();
020}