001package com.fs.starfarer.api.combat; 002 003import org.lwjgl.util.vector.Vector2f; 004 005import com.fs.starfarer.api.graphics.SpriteAPI; 006 007public interface MissileRenderDataAPI { 008 SpriteAPI getSprite(); 009 float getBrightness(); 010 011 /** 012 * Absolute engine coordinates, NOT relative to ship location. 013 * @return 014 */ 015 Vector2f getMissileCenterLocation(); 016 017 float getMissileFacing(); 018 019 String getMissileSpecId(); 020}