001package com.fs.starfarer.api.impl.combat; 002 003import java.util.List; 004 005import com.fs.starfarer.api.combat.BaseEveryFrameCombatPlugin; 006import com.fs.starfarer.api.combat.BattleCreationContext; 007import com.fs.starfarer.api.combat.CombatEngineAPI; 008import com.fs.starfarer.api.input.InputEventAPI; 009 010public class EscapeRevealPlugin extends BaseEveryFrameCombatPlugin { 011 012 private CombatEngineAPI engine; 013 private BattleCreationContext context; 014 015 public EscapeRevealPlugin(BattleCreationContext context) { 016 this.context = context; 017 } 018 public void init(CombatEngineAPI engine) { 019 this.engine = engine; 020 } 021 022 private float elapsed = 0f; 023 public void advance(float amount, List<InputEventAPI> events) { 024 if (elapsed > 10f) return; 025 if (!engine.isPaused()) elapsed += amount; 026 027 float width = engine.getMapWidth(); 028 float height = engine.getMapHeight(); 029 030 float minX = -width/2; 031 float minY = -height/2; 032 engine.getFogOfWar(0).revealAroundPoint(this, minX + width/2f, minY, 033 context.getInitialEscapeRange() + 1000f); 034 035 engine.getFogOfWar(1).revealAroundPoint(this, minX + width/2f, minY, 036 context.getInitialEscapeRange() + 1000f); 037 } 038}