001package com.fs.starfarer.api.impl.combat; 002 003import java.awt.Color; 004 005import org.lwjgl.util.vector.Vector2f; 006 007import com.fs.starfarer.api.combat.CombatEngineAPI; 008import com.fs.starfarer.api.combat.CombatEntityAPI; 009import com.fs.starfarer.api.combat.DamageType; 010import com.fs.starfarer.api.combat.DamagingProjectileAPI; 011import com.fs.starfarer.api.combat.OnHitEffectPlugin; 012import com.fs.starfarer.api.combat.ShipAPI; 013import com.fs.starfarer.api.combat.listeners.ApplyDamageResultAPI; 014 015public class TestOnHitEffect implements OnHitEffectPlugin { 016 017 018 public void onHit(DamagingProjectileAPI projectile, CombatEntityAPI target, 019 Vector2f point, boolean shieldHit, ApplyDamageResultAPI damageResult, CombatEngineAPI engine) { 020 if (target instanceof ShipAPI) { 021 float emp = projectile.getEmpAmount(); 022 float dam = projectile.getDamageAmount(); 023 024 for (int i = 0; i < 10; i++) { 025 engine.spawnEmpArc(projectile.getSource(), point, target, target, 026 DamageType.ENERGY, 027 dam, 028 emp, // emp 029 100000f, // max range 030 "tachyon_lance_emp_impact", 031 20f, // thickness 032 new Color(25,100,155,255), 033 new Color(255,255,255,255) 034 ); 035 } 036 } 037 } 038}