public interface AnimationAPI
| Modifier and Type | Method and Description |
|---|---|
float |
getAlphaMult() |
int |
getFrame() |
float |
getFrameRate() |
int |
getNumFrames() |
void |
pause() |
void |
play() |
void |
reset()
Reset the pause/play state and let the animation behave normally.
|
void |
setAlphaMult(float alphaMult) |
void |
setFrame(int frame) |
void |
setFrameRate(float frameRate) |
int getFrame()
int getNumFrames()
void setFrame(int frame)
void play()
void pause()
void reset()
float getAlphaMult()
void setAlphaMult(float alphaMult)
float getFrameRate()
void setFrameRate(float frameRate)