public class BarCMD extends BaseCommandPlugin implements InteractionDialogPlugin
| Modifier and Type | Class and Description |
|---|---|
static class |
BarCMD.BarAmbiencePlayer |
| Modifier and Type | Field and Description |
|---|---|
static float |
BAR_EVENT_MAX_TIME_BEFORE_CHANGING |
static float |
BAR_EVENT_MIN_TIME_BEFORE_CHANGING |
protected InteractionDialogAPI |
dialog |
protected SectorEntityToken |
entity |
protected java.util.Map<java.lang.String,MemoryAPI> |
memoryMap |
protected InteractionDialogPlugin |
originalPlugin |
| Constructor and Description |
|---|
BarCMD() |
| Modifier and Type | Method and Description |
|---|---|
void |
abortMissions(java.lang.String optionId) |
void |
advance(float amount)
Get's called every frame.
|
void |
backFromEngagement(EngagementResultAPI battleResult)
Get's called after a fleet battle connected to this dialog ends.
|
boolean |
execute(java.lang.String ruleId,
InteractionDialogAPI dialog,
java.util.List<Misc.Token> params,
java.util.Map<java.lang.String,MemoryAPI> memoryMap) |
static BarCMD.BarAmbiencePlayer |
getAmbiencePlayer() |
java.lang.Object |
getContext()
Usually, simply returning null is fine
|
java.util.Map<java.lang.String,MemoryAPI> |
getMemoryMap()
Usually, simply returning null or an empty map is fine.
|
HubMissionBarEventWrapper |
getWrapperFor(java.lang.String optionId) |
void |
init(InteractionDialogAPI dialog)
Initialize your GUI in here, by populating options, texts and images *
|
void |
leaveBar() |
void |
optionMousedOver(java.lang.String optionText,
java.lang.Object optionData)
Get's called when the player hovers over an option.
|
void |
optionSelected(java.lang.String optionText,
java.lang.Object optionData)
This gets called when the player clicks on an option.
|
void |
returningFromEvent(boolean withContinue) |
void |
returningFromEvent(PortsideBarEvent event) |
void |
showOptions(boolean returningFromEvent) |
doesCommandAddOptions, getEntityMemory, getOptionOrderpublic static float BAR_EVENT_MIN_TIME_BEFORE_CHANGING
public static float BAR_EVENT_MAX_TIME_BEFORE_CHANGING
protected SectorEntityToken entity
protected InteractionDialogPlugin originalPlugin
protected InteractionDialogAPI dialog
public BarCMD()
public boolean execute(java.lang.String ruleId, InteractionDialogAPI dialog, java.util.List<Misc.Token> params, java.util.Map<java.lang.String,MemoryAPI> memoryMap)
execute in interface CommandPluginpublic void showOptions(boolean returningFromEvent)
public void optionSelected(java.lang.String optionText, java.lang.Object optionData)
InteractionDialogPluginoptionSelected in interface InteractionDialogPluginoptionText - the name of the option, i.e. the first argument passed to addOptionoptionData - the data/identifier of the selected option. Cast this to the correct type. Don't forget to
null-check the result of the cast.public void returningFromEvent(PortsideBarEvent event)
public void returningFromEvent(boolean withContinue)
public HubMissionBarEventWrapper getWrapperFor(java.lang.String optionId)
public void abortMissions(java.lang.String optionId)
public static BarCMD.BarAmbiencePlayer getAmbiencePlayer()
public void leaveBar()
public void advance(float amount)
InteractionDialogPluginadvance in interface InteractionDialogPluginpublic void backFromEngagement(EngagementResultAPI battleResult)
InteractionDialogPluginbackFromEngagement in interface InteractionDialogPluginpublic java.lang.Object getContext()
InteractionDialogPlugingetContext in interface InteractionDialogPluginpublic java.util.Map<java.lang.String,MemoryAPI> getMemoryMap()
InteractionDialogPlugingetMemoryMap in interface InteractionDialogPluginpublic void optionMousedOver(java.lang.String optionText, java.lang.Object optionData)
InteractionDialogPluginoptionMousedOver in interface InteractionDialogPluginpublic void init(InteractionDialogAPI dialog)
InteractionDialogPlugininit in interface InteractionDialogPlugindialog - entry point for interacting with the dialog. You should probably store this in a member variable