public static class SalvageSpecialInteraction.SalvageSpecialDialogPlugin extends java.lang.Object implements InteractionDialogPlugin
| Constructor and Description |
|---|
SalvageSpecialDialogPlugin(InteractionDialogPlugin originalPlugin,
SalvageSpecialInteraction.SalvageSpecialPlugin special,
java.lang.Object specialData,
java.util.Map<java.lang.String,MemoryAPI> memoryMap) |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount)
Get's called every frame.
|
void |
backFromEngagement(EngagementResultAPI battleResult)
Get's called after a fleet battle connected to this dialog ends.
|
void |
endSpecial(boolean withContinue,
boolean withAbort) |
java.lang.Object |
getContext()
Usually, simply returning null is fine
|
java.util.Map<java.lang.String,MemoryAPI> |
getMemoryMap()
Usually, simply returning null or an empty map is fine.
|
void |
init(InteractionDialogAPI dialog)
Initialize your GUI in here, by populating options, texts and images *
|
void |
optionMousedOver(java.lang.String optionText,
java.lang.Object optionData)
Get's called when the player hovers over an option.
|
void |
optionSelected(java.lang.String optionText,
java.lang.Object optionData)
This gets called when the player clicks on an option.
|
public SalvageSpecialDialogPlugin(InteractionDialogPlugin originalPlugin, SalvageSpecialInteraction.SalvageSpecialPlugin special, java.lang.Object specialData, java.util.Map<java.lang.String,MemoryAPI> memoryMap)
public void init(InteractionDialogAPI dialog)
InteractionDialogPlugininit in interface InteractionDialogPlugindialog - entry point for interacting with the dialog. You should probably store this in a member variablepublic void optionSelected(java.lang.String optionText, java.lang.Object optionData)
InteractionDialogPluginoptionSelected in interface InteractionDialogPluginoptionText - the name of the option, i.e. the first argument passed to addOptionoptionData - the data/identifier of the selected option. Cast this to the correct type. Don't forget to
null-check the result of the cast.public void endSpecial(boolean withContinue, boolean withAbort)
public void advance(float amount)
InteractionDialogPluginadvance in interface InteractionDialogPluginpublic void backFromEngagement(EngagementResultAPI battleResult)
InteractionDialogPluginbackFromEngagement in interface InteractionDialogPluginpublic java.lang.Object getContext()
InteractionDialogPlugingetContext in interface InteractionDialogPluginpublic java.util.Map<java.lang.String,MemoryAPI> getMemoryMap()
InteractionDialogPlugingetMemoryMap in interface InteractionDialogPluginpublic void optionMousedOver(java.lang.String optionText, java.lang.Object optionData)
InteractionDialogPluginoptionMousedOver in interface InteractionDialogPlugin