public class RealityDisruptorEffect extends java.lang.Object implements OnFireEffectPlugin, OnHitEffectPlugin, EveryFrameWeaponEffectPlugin
| Modifier and Type | Field and Description |
|---|---|
protected CombatEntityAPI |
chargeGlowEntity |
protected RealityDisruptorChargeGlow |
chargeGlowPlugin |
| Constructor and Description |
|---|
RealityDisruptorEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount,
CombatEngineAPI engine,
WeaponAPI weapon)
Called before this frame's operations for the weapon - turning, firing, etc.
|
void |
onFire(DamagingProjectileAPI projectile,
WeaponAPI weapon,
CombatEngineAPI engine) |
void |
onHit(DamagingProjectileAPI projectile,
CombatEntityAPI target,
org.lwjgl.util.vector.Vector2f point,
boolean shieldHit,
ApplyDamageResultAPI damageResult,
CombatEngineAPI engine) |
protected CombatEntityAPI chargeGlowEntity
protected RealityDisruptorChargeGlow chargeGlowPlugin
public RealityDisruptorEffect()
public void advance(float amount, CombatEngineAPI engine, WeaponAPI weapon)
EveryFrameWeaponEffectPluginadvance in interface EveryFrameWeaponEffectPluginpublic void onHit(DamagingProjectileAPI projectile, CombatEntityAPI target, org.lwjgl.util.vector.Vector2f point, boolean shieldHit, ApplyDamageResultAPI damageResult, CombatEngineAPI engine)
onHit in interface OnHitEffectPluginpublic void onFire(DamagingProjectileAPI projectile, WeaponAPI weapon, CombatEngineAPI engine)
onFire in interface OnFireEffectPlugin