public static class TriadShieldStatsBackup.ShieldPiece extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
float |
baseAlphaMult |
FaderUtil |
fader |
FlickerUtilV2 |
flicker |
org.lwjgl.util.vector.Vector2f |
off |
org.lwjgl.util.vector.Vector2f |
offset |
org.lwjgl.util.vector.Vector2f |
p1 |
float |
p1Alpha |
org.lwjgl.util.vector.Vector2f |
p2 |
float |
p2Alpha |
org.lwjgl.util.vector.Vector2f |
p3 |
float |
p3Alpha |
ShipAPI |
ship |
float |
side |
SpriteAPI |
sprite |
boolean |
upsideDown |
org.lwjgl.util.vector.Vector2f |
vel |
| Constructor and Description |
|---|
ShieldPiece(ShipAPI ship,
boolean upsideDown,
float x,
float y,
float side) |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount) |
org.lwjgl.util.vector.Vector2f |
getAdjustedOffset() |
org.lwjgl.util.vector.Vector2f |
getCenter() |
float |
getPointAlpha(org.lwjgl.util.vector.Vector2f p) |
void |
render(float alphaMult)
Assumes translated to ship location and rotated, i.e.
|
void |
updatePointAlpha() |
public org.lwjgl.util.vector.Vector2f offset
public org.lwjgl.util.vector.Vector2f off
public org.lwjgl.util.vector.Vector2f vel
public boolean upsideDown
public float side
public org.lwjgl.util.vector.Vector2f p1
public org.lwjgl.util.vector.Vector2f p2
public org.lwjgl.util.vector.Vector2f p3
public float baseAlphaMult
public float p1Alpha
public float p2Alpha
public float p3Alpha
public FlickerUtilV2 flicker
public ShieldPiece(ShipAPI ship, boolean upsideDown, float x, float y, float side)
public void updatePointAlpha()
public float getPointAlpha(org.lwjgl.util.vector.Vector2f p)
public org.lwjgl.util.vector.Vector2f getAdjustedOffset()
public org.lwjgl.util.vector.Vector2f getCenter()
public void advance(float amount)
public void render(float alphaMult)
alphaMult -