public class VoltaicCannonEffect extends java.lang.Object implements OnHitEffectPlugin, OnFireEffectPlugin, EveryFrameWeaponEffectPlugin
| Modifier and Type | Field and Description |
|---|---|
int |
MAX_NUM_ARCS |
int |
MIN_NUM_ARCS |
| Constructor and Description |
|---|
VoltaicCannonEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount,
CombatEngineAPI engine,
WeaponAPI weapon)
Called before this frame's operations for the weapon - turning, firing, etc.
|
void |
onFire(DamagingProjectileAPI projectile,
WeaponAPI weapon,
CombatEngineAPI engine) |
void |
onHit(DamagingProjectileAPI projectile,
CombatEntityAPI target,
org.lwjgl.util.vector.Vector2f point,
boolean shieldHit,
ApplyDamageResultAPI damageResult,
CombatEngineAPI engine) |
public int MIN_NUM_ARCS
public int MAX_NUM_ARCS
public VoltaicCannonEffect()
public void advance(float amount, CombatEngineAPI engine, WeaponAPI weapon)
EveryFrameWeaponEffectPluginadvance in interface EveryFrameWeaponEffectPluginpublic void onFire(DamagingProjectileAPI projectile, WeaponAPI weapon, CombatEngineAPI engine)
onFire in interface OnFireEffectPluginpublic void onHit(DamagingProjectileAPI projectile, CombatEntityAPI target, org.lwjgl.util.vector.Vector2f point, boolean shieldHit, ApplyDamageResultAPI damageResult, CombatEngineAPI engine)
onHit in interface OnHitEffectPlugin