public class SensorArrayEffect extends BaseBattleObjectiveEffect
BattleObjectiveEffect.ShipStatusItem| Modifier and Type | Field and Description |
|---|---|
static float |
SENSOR_ARRAY_FOG_LIFT_RADIUS |
engine, itemsNAFighters, itemsNAFrigates, objective| Constructor and Description |
|---|
SensorArrayEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount)
Apply/unapply effects here.
|
java.lang.String |
getLongDescription() |
java.util.List<BattleObjectiveEffect.ShipStatusItem> |
getStatusItemsFor(ShipAPI ship)
Must return null if this objective has no effect on the passed in ship.
|
void |
init(CombatEngineAPI engine,
BattleObjectiveAPI objective) |
getBonusDeploymentPoints, giveCommandPointsForCapturing, revealAreapublic static final float SENSOR_ARRAY_FOG_LIFT_RADIUS
public SensorArrayEffect()
public void init(CombatEngineAPI engine, BattleObjectiveAPI objective)
init in interface BattleObjectiveEffectinit in class BaseBattleObjectiveEffectpublic void advance(float amount)
BattleObjectiveEffectpublic java.lang.String getLongDescription()
public java.util.List<BattleObjectiveEffect.ShipStatusItem> getStatusItemsFor(ShipAPI ship)
BattleObjectiveEffect