public class SensorDishRotationEffect extends java.lang.Object implements EveryFrameWeaponEffectPlugin
| Constructor and Description |
|---|
SensorDishRotationEffect() |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount,
CombatEngineAPI engine,
WeaponAPI weapon)
Called before this frame's operations for the weapon - turning, firing, etc.
|
static boolean |
isBetween(float one,
float two,
float check) |
static float |
normalizeAngle(float angleDeg) |
public SensorDishRotationEffect()
public void advance(float amount, CombatEngineAPI engine, WeaponAPI weapon)
EveryFrameWeaponEffectPluginadvance in interface EveryFrameWeaponEffectPluginpublic static boolean isBetween(float one, float two, float check)
public static float normalizeAngle(float angleDeg)